What type is houndoom




















In From A to Z! In A Festival of Decisions! It was later freed from their control when Alva 's Mega Wave Crystal was destroyed, and it escaped. This forced Zeraora and soon Ash and his friends to intervene, eventually leaving Sneasel defeated. In Healing the Healer! After defeating Drowzee, Houndoom battled Suicune , only to be defeated. In Gonna Rule The School! Yung created a Mirage Houndoom. In Lucario and the Mystery of Mew , multiple Houndoom were part of the feuding armies that were eventually placated by Sir Aaron in the past.

Three of them attacked Lucario just before. A Trainer's Houndoom appeared in a flashback in Duels of the Jungle! In Playing the Performance Encore! In A Crowning Moment of Truth! In a flashback in Battling the Beast Within! Maxie has five Houndoom in his arsenal, one of which he used to kill Norman to prevent him from using Rayquaza to interrupt Kyogre and Groudon 's fight again.

Karen 's Houndoom was seen in Attaway, Aipom! Team Plasma liberated a Houndoom from a Trainer. A Houndoom appeared in GDZ47 , under the ownership of a thief. Asuka is revealed to have a Houndoom, which first appeared in GDZ Houndoom appears as a Spirit. Houndoom seems to be based on the legends of hellhounds , black dogs , and possibly Cerberus of Greek mythology. Its horns and pointed tail resemble common depictions of the devil. Its skeletal adornments may be a reference to the hellhounds' and black dogs' associations with death.

They may also be inspired by the grim reaper , and the bands around its ankles resemble shackles. Its build and coloration are similar to a Dobermann , and it also somewhat resembles the extinct Tasmanian wolf due to the stripe-like bony ridges on its back.

Its pack-hunting behavior and eerie howling are reminiscent of wolves. Houndoom may be a combination of hound and doom death or a terrible fate. Hellgar may be a combination of hell and gar Old English for spear ; referring to its tail. Page actions Article Discussion View source History. Please remember to follow the manual of style and code of conduct at all times. For a specific instance of this species, see Houndoom disambiguation. Attack :. Defense :. Atk :.

Def :. Speed :. For other sprites and images, please see Houndoom images on the Bulbagarden Archives. Navigation menu Personal tools Create account Log in. This article is about the species. Mega Houndoom. Images on the Bulbagarden Archives. Type Dark. Cacophony Mega Houndoom. Unnerve Hidden Ability. Cacophony Hidden Ability. Solar Power Mega Houndoom. Gender ratio Unknown. Catch rate 45 Breeding Egg Group Field.

Hatch time - steps. Height 4'07". Weight Mega Stone Houndoominite. Base experience yield Gen. Leveling rate Slow. EV yield Total: 2. It has many features that it shares with the El Cadejo, such as its horns, its eyes being red and its fur being black. Mega Houndoom may be based on tribal rituals where the bones of animals are worn as ceremonial ornaments. Its horns and pointed tail also resemble common depictions of the devil.

Herugaa is a combination of hell since it is a Dark and Fire type, as hell is often associated with fire and darkness and gar old English for spear, referring to its tail. About Us. Help Desk Watercooler. Explore Wikis Community Central. Register Don't have an account? View source. History Talk 0. Do you like this video? Play Sound. Gold If you are burned by the flames it shoots from its mouth, the pain will never go away. Crystal The pungent-smelling flame that shoots from its mouth results from toxins burning in its body.

Ruby In a Houndoom pack, the one with its horns raked sharply towards the back serves a leadership role. Sapphire In a Houndoom pack, the one with its horns raked sharply towards the back serves a leadership role. LeafGreen If you are burned by the flames it shoots from its mouth, the pain will never go away. Emerald In a Houndoom pack, the one with its horns raked sharply back serves a leadership role.

Diamond Long ago, people imagined its eerie howls to be the call of the grim reaper. Pearl Long ago, people imagined its eerie howls to be the call of the grim reaper. Platinum The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever. HeartGold If you are burned by the flames it shoots from its mouth, the pain will never go away. Black The flames it breathes when angry contains toxins.

White The flames it breathes when angry contains toxins. Black 2 The flames it breathes when angry contains toxins. White 2 The flames it breathes when angry contains toxins. X Long ago, people imagined its eerie howls to be the call of the grim reaper. Y The flames it breathes when angry contain toxins.

Omega Ruby In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. Alpha Sapphire In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. Ultra Sun They spew flames mixed with poison to finish off their opponents. Ultra Moon Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it. Houndoom's Stats HP Generation VII. Contest Cat.

Generation II. Harrison's Houndoom. Mega Houndoom in the anime. Atk stat. This may also make the target flinch or leave it with paralysis. This may also leave the target with a burn. This may also poison the target. This may also make the target flinch. This also enables an evasive target to be hit.

This may also make the target flinch or leave it with a burn. This attack never misses. Its Trainer is also prevented from using items on it. The higher the target's Attack stat, the greater the move's power. This may also lower the target's Defense stat. TM06 Toxic -- 90 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. It lowers the power of Water-type moves. TM12 Taunt -- 20 -- The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15 Hyper Beam 90 5 -- The target is attacked with a powerful beam. The user can't move on the next turn. TM17 Protect -- -- 10 -- Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21 Frustration?? TM22 Solar Beam 10 -- In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. TM27 Return?? TM30 Shadow Ball 80 15 20 The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35 Flamethrower 90 15 10 The target is scorched with an intense blast of fire. TM36 Sludge Bomb 90 10 30 Unsanitary sludge is hurled at the target. TM38 Fire Blast 85 5 10 The target is attacked with an intense blast of all-consuming fire. TM41 Torment -- 15 -- The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42 Facade 70 20 -- This attack move doubles its power if the user is poisoned, burned, or paralyzed. TM43 Flame Charge 50 20 Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. TM44 Rest -- -- 10 -- The user goes to sleep for two turns.

This fully restores the user's HP and heals any status conditions. TM45 Attract -- 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46 Thief 60 25 -- The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round to increase the power of the attack. TM50 Overheat 90 5 The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. TM61 Will-O-Wisp -- 85 15 -- The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM63 Embargo -- 15 -- This move prevents the target from using its held item for five turns. TM66 Payback 50 10 -- The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power. TM85 Dream Eater 15 -- The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. TM87 Swagger -- 85 15 -- The user enrages and confuses the target.

However, this also sharply raises the target's Attack stat. TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. The copy serves as the user's decoy.

TM95 Snarl 55 95 15 The user yells as if it's ranting about something, which lowers the Sp. TM97 Dark Pulse 80 15 20 The user releases a horrible aura imbued with dark thoughts.

TM Confide -- -- 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Rage 20 20 -- Details As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Pursuit 40 20 -- Details The power of this attack move is doubled if it's used on a target that's switching out of battle. Spite -- 10 -- Details The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. Beat Up?? Fire Fang 65 95 15 20 Details The user bites with flame-cloaked fangs. Thunder Fang 65 95 15 20 Details The user bites with electrified fangs.

Nasty Plot -- -- 20 -- Details The user stimulates its brain by thinking bad thoughts. Feint 30 10 -- Details This attack hits a target using a move such as Protect or Detect.

This also lifts the effects of those moves. Sucker Punch 70 5 -- Details This move enables the user to attack first. This move fails if the target is not readying an attack. This cuts the target's HP in half.



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